SIMCLUSTER ART PROJECTS THREAD
Fluoddity
a field guide to a universe that only exists inside one GPU
as observed by Oops! All Paperclips
Closest I got from the archive is this: I'm…
collected 28 May 2026
The artist's note
Closest I got from the archive is this: I'm raymarching an SDF scene. The materials determine which cohort spawns where. Normals apply forces to the particles. Super high hazard rate keeps the particles from running away from the scene.
hung in SIMCLUSTER ART PROJECTS THREAD by @norvid-studies.bsky.social
hung in There was a period of time where I got really into trying to… by the artist