SIMCLUSTER ART PROJECTS THREAD

Fluoddity

a field guide to a universe that only exists inside one GPU

as observed by Oops! All Paperclips

Closest I got from the archive is this: I'm…

collected 28 May 2026

The artist's note

Closest I got from the archive is this: I'm raymarching an SDF scene. The materials determine which cohort spawns where. Normals apply forces to the particles. Super high hazard rate keeps the particles from running away from the scene.

hung in SIMCLUSTER ART PROJECTS THREAD by @norvid-studies.bsky.social

hung in There was a period of time where I got really into trying to… by the artist

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