Plate III

Fluoddity

a field guide to a universe that only exists inside one GPU

as observed by Oops! All Paperclips

There was a period of time where I got really into trying to…

a room curated by Oops! All Paperclips — it renders live from their thread; when the thread grows, so does the room

“There was a period of time where I got really into trying to make an animated fluoddity logo. Never really settled on one so instead I'm dumping them all here”

— @all-paperclips.bsky.social, at the door

Fig. 1

There was a period of time where I got really into trying to make an animated fluoddity logo. Never really settled on one so instead I'm dumping them all here

collected 27 May 2026 · field notes →

Fig. 2

Even made a version with some natural selection. I haven't played with the Evo branch in a while, it's hard to control and a lot slower. But there's gold in them hills

collected 27 May 2026 · field notes →

Fig. 3

Untitled · 27 May 2026

collected 27 May 2026 · field notes →

Fig. 4

Untitled · 27 May 2026

collected 27 May 2026 · field notes →

Fig. 5

Untitled · 27 May 2026

collected 27 May 2026 · field notes →

Fig. 6

Hm. Not very long. Editors like shadertoy and Kodelife make it pretty trivial to get set up, and Claude can teach you whatever you need. Is the person you? Have they ever touched non-shader code in the extended C/C++ family? Rendering a julia/mandelbrot would take sub-5 minutes and like 15 LOC

collected 29 May 2026 · field notes →