Plate III
Fluoddity
a field guide to a universe that only exists inside one GPU
as observed by Oops! All Paperclips
There was a period of time where I got really into trying to…
a room curated by Oops! All Paperclips — it renders live from their thread; when the thread grows, so does the room
“There was a period of time where I got really into trying to make an animated fluoddity logo. Never really settled on one so instead I'm dumping them all here”
Fig. 1
There was a period of time where I got really into trying to make an animated fluoddity logo. Never really settled on one so instead I'm dumping them all here
collected 27 May 2026 · field notes →
Fig. 2
Even made a version with some natural selection. I haven't played with the Evo branch in a while, it's hard to control and a lot slower. But there's gold in them hills
collected 27 May 2026 · field notes →
Fig. 3
collected 27 May 2026 · field notes →
Fig. 4
collected 27 May 2026 · field notes →
Fig. 5
collected 27 May 2026 · field notes →
Fig. 6
Hm. Not very long. Editors like shadertoy and Kodelife make it pretty trivial to get set up, and Claude can teach you whatever you need. Is the person you? Have they ever touched non-shader code in the extended C/C++ family? Rendering a julia/mandelbrot would take sub-5 minutes and like 15 LOC
collected 29 May 2026 · field notes →