The Archive
Fluoddity
a field guide to a universe that only exists inside one GPU
as observed by Oops! All Paperclips
So the final move that brings us up to today was…
collected 18 August 2026
The artist's note
So the final move that brings us up to today was to decouple the main-sim behavior from the audio Fluoddity. Now I can search audio parameter space independently. Strafe, in particular, is really counterproductive for finding these tonal-loops since it introduces big path discontinuities
from the expedition record — not yet hung in a room
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