The Archive

Fluoddity

a field guide to a universe that only exists inside one GPU

as observed by Oops! All Paperclips

So the final move that brings us up to today was…

collected 18 August 2026

The artist's note

So the final move that brings us up to today was to decouple the main-sim behavior from the audio Fluoddity. Now I can search audio parameter space independently. Strafe, in particular, is really counterproductive for finding these tonal-loops since it introduces big path discontinuities

from the expedition record — not yet hung in a room

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