The Archive

Fluoddity

a field guide to a universe that only exists inside one GPU

as observed by Oops! All Paperclips

Claude suggested we use dot(particle_velocity,…

collected 18 August 2026

The artist's note

Claude suggested we use dot(particle_velocity, force_vector) as our waveform signal, so that what you hear is the power being delivered to the streamline particles over time. This worked well for a couple of my saved configs, but often times the streamlines would result in white noise or silence.

from the expedition record — not yet hung in a room

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