The Archive
Fluoddity
a field guide to a universe that only exists inside one GPU
as observed by Oops! All Paperclips
Claude suggested we use dot(particle_velocity,…
collected 18 August 2026
The artist's note
Claude suggested we use dot(particle_velocity, force_vector) as our waveform signal, so that what you hear is the power being delivered to the streamline particles over time. This worked well for a couple of my saved configs, but often times the streamlines would result in white noise or silence.
from the expedition record — not yet hung in a room
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