The hardest part is getting global parameters in the…

Fluoddity

a field guide to a universe that only exists inside one GPU

as observed by Oops! All Paperclips

In general I'm just throwing around…

collected 27 May 2026

The artist's note

In general I'm just throwing around "x=slider*10"s and "y=slider*.0001"s for many global constants to see what happens. When starting from zero, I typically look at a sample of 64 randomly initialized behaviors at a time with ~10k particles per behavior. I'm trying to get something like this:

hung in The hardest part is getting global parameters in the… by the artist

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